Patch 0.0.9

Oathguard Playtest · published

New Content

  • Added many new Relics
  • Added Judgment Augment:
    • Aftershock (drops bombs along your dodge path)

  • Added Vengeance Augments:

    • Crackling Oath
    • Radiant Conduit

  • Added Wrath Augments:

    • Molten Step

  • Added new Keepsake of Grace (heals on level up)
  • Replaced Keepsake Icon Placeholders
  • Added New Map Events:

    • Dark Ritual
    • Plundered Wagon
    • Infested Barrels

Systems and Features

  • Added onboarding on first start (doesn't show if you played before, can be turned on in menu)
  • Introduced improved elite enemy system
    • Elites are now rarer and stronger
    • Added randomized elite affixes with matching names

  • Implemented enemy scaling over time (happens in randomized events)
  • Introduced weighted rarity rolls for relics and upgrades
  • Added graphics settings (Low / Medium / High)
  • Added Rebinding Menus

Combat and Balance

  • Boss attacks are faster with reduced downtime
  • Boss health slightly reduced
  • Health regeneration blessings reduced in effectiveness
  • Slightly bigger attack indicators, especially for mages

Controller Input

  • Improved Controller Input Handling
  • Added Virtual Mouse for Hover in Stat Menu (Tab/Select Button)
  • Added Controller Rebinding Options

UI and UX

  • Added toggle to show health bars and names for elites
  • Abilities can now be hovered during selection menus to show tooltips
  • Endscreen now correctly shows faith and recast damage
  • Endscreen shows "-" instead of 0 for unused damage stats (eg. Court of Justice and similar Augments)
  • Better visual distinction between Upgrade and Augment Selection Menus

Fixes and Improvements

  • Fixed miniboss not spawning on first encounter
  • Fixed relic selection outside of replace mode
  • Fixed mark augment causing explosions on hit

Removed

  • Removed survival leaderboard (too redundant with kill count & could be abused easily)