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Oathguard Playtest
Patches
Patch 0.0.9
Patch 0.0.9
Oathguard Playtest
· published
3 May 2026, 10:26 UTC
All news
Read on Steam
New Content
Added many new Relics
Added Judgment Augment:
Aftershock (drops bombs along your dodge path)
Added Vengeance Augments:
Crackling Oath
Radiant Conduit
Added Wrath Augments:
Molten Step
Added new Keepsake of Grace (heals on level up)
Replaced Keepsake Icon Placeholders
Added New Map Events:
Dark Ritual
Plundered Wagon
Infested Barrels
Systems and Features
Added onboarding on first start (doesn't show if you played before, can be turned on in menu)
Introduced improved elite enemy system
Elites are now rarer and stronger
Added randomized elite affixes with matching names
Implemented enemy scaling over time (happens in randomized events)
Introduced weighted rarity rolls for relics and upgrades
Added graphics settings (Low / Medium / High)
Added Rebinding Menus
Combat and Balance
Boss attacks are faster with reduced downtime
Boss health slightly reduced
Health regeneration blessings reduced in effectiveness
Slightly bigger attack indicators, especially for mages
Controller Input
Improved Controller Input Handling
Added Virtual Mouse for Hover in Stat Menu (Tab/Select Button)
Added Controller Rebinding Options
UI and UX
Added toggle to show health bars and names for elites
Abilities can now be hovered during selection menus to show tooltips
Endscreen now correctly shows faith and recast damage
Endscreen shows "-" instead of 0 for unused damage stats (eg. Court of Justice and similar Augments)
Better visual distinction between Upgrade and Augment Selection Menus
Fixes and Improvements
Fixed miniboss not spawning on first encounter
Fixed relic selection outside of replace mode
Fixed mark augment causing explosions on hit
Removed
Removed survival leaderboard (too redundant with kill count & could be abused easily)