Some more Bug Fixes

Oathguard Playtest · published

- Fix Boss Fight not starting properly
- Fix a Bug where Crackling Oath could affect invalid Targets
- Fix Vengeance VFX living on when Targets relocate
- Adjusted some Tooltip Descriptions
- Glyph Icons now properly show in Selection and Loot Panels
- Hiding UI when camera flies to the Crypt
- Crackling Oath calculations are now yielding proper Results in Report Panel