In this big update we have added a big graphics update, all new particle systems to fire magic, some polish changes to all fire spells as well as a long list of bug fixes.
Fire Magic
- Graphics upgrade to all fire spells
- New fire charge particles and haptics
- Haptics improvements to all fire spells
- Fire spark no longer has seeking when charged
- Enemy fire sparks can now be manipulated
- Fire arc manipulation is now improved to provide much better control
- Fire arc gesture tweaked to make easier to cast
- Fire spray now 50% larger and does more consistent damage
- Fire spray cast now requires a small amount of charge to reduce misfires
- Fire blast has a new particle system, much better damage detection and now does more consistent knockback at close range
- Improved particle fade effects on fire spells
- Tightened all fire gestures to reduce misfires
- Fire burn marks are now left by fire spells when they hit parts of the environment
General
- Added a new decal system
- Charge instructions and videos are now added to the player menu
- Upgrades to the haptics systems to allow for more complex haptics
- Improved lighting on all scenes, low graphics modes should look much better now.
- Post processing for PCVR, find this under the settings menu to enable
- Improvements to spell casting while moving - currently this is applied to fire spark, arc and ball.
- Optimised all fire spells to provide more consistent frame rate
- Optimised the sandbox scene on low graphics modes
- Enemies now have death forces applied to them correctly when they die from thermal deaths
Bug Fixes
- Stopped players from using backpack in the arena
- Removed spell animators from story mode spell unlocks
- Fixed mistake in earth gauntlet description
- Optimised air gust particle systems to reduce frame drops
- Stopped earth magic from being unlocked at the end of story mode
- Fixed bug where players did not die when falling off arena map
- Enemy bodies now show when they die from thermal damage
- Adjusted all item spawn points on the sandbox item spawners
- Fire spells can now no longer be manipulated while holding an item
- Removed air acceleration for air magic users to fix the case where the movement controls could be used to fly
- Keys in story mode now save to the backpack correctly
- Earth gloves now destroy themselves after a time to stop them building up in the scene
- Removed plastic items from sandbox