Fire & Graphics Update

major update

Magitek VR · published

In this big update we have added a big graphics update, all new particle systems to fire magic, some polish changes to all fire spells as well as a long list of bug fixes.

Fire Magic

  • Graphics upgrade to all fire spells
  • New fire charge particles and haptics
  • Haptics improvements to all fire spells
  • Fire spark no longer has seeking when charged
  • Enemy fire sparks can now be manipulated
  • Fire arc manipulation is now improved to provide much better control
  • Fire arc gesture tweaked to make easier to cast
  • Fire spray now 50% larger and does more consistent damage
  • Fire spray cast now requires a small amount of charge to reduce misfires
  • Fire blast has a new particle system, much better damage detection and now does more consistent knockback at close range
  • Improved particle fade effects on fire spells
  • Tightened all fire gestures to reduce misfires
  • Fire burn marks are now left by fire spells when they hit parts of the environment

General

  • Added a new decal system
  • Charge instructions and videos are now added to the player menu
  • Upgrades to the haptics systems to allow for more complex haptics
  • Improved lighting on all scenes, low graphics modes should look much better now.
  • Post processing for PCVR, find this under the settings menu to enable
  • Improvements to spell casting while moving - currently this is applied to fire spark, arc and ball.
  • Optimised all fire spells to provide more consistent frame rate
  • Optimised the sandbox scene on low graphics modes
  • Enemies now have death forces applied to them correctly when they die from thermal deaths

Bug Fixes

  • Stopped players from using backpack in the arena
  • Removed spell animators from story mode spell unlocks
  • Fixed mistake in earth gauntlet description
  • Optimised air gust particle systems to reduce frame drops
  • Stopped earth magic from being unlocked at the end of story mode
  • Fixed bug where players did not die when falling off arena map
  • Enemy bodies now show when they die from thermal damage
  • Adjusted all item spawn points on the sandbox item spawners
  • Fire spells can now no longer be manipulated while holding an item
  • Removed air acceleration for air magic users to fix the case where the movement controls could be used to fly
  • Keys in story mode now save to the backpack correctly
  • Earth gloves now destroy themselves after a time to stop them building up in the scene
  • Removed plastic items from sandbox
Fire & Graphics Update · Magitek VR patch notes · SteamPeaks