Demo Patch 22/07/2026

Paradox Tower · published

Hello! Ember here,

First patch of the demo. Thanks to everyone who has been playing. We received much feedbacks, and we're addressing them.

Gameplay changes:

- Fixed a bug that would wrongly calculate HP when the ghost touch power was maxed and your attack would equal a monster defense

QoL changes:

- Mouse-based movement speed has been doubled.

- Stick Deadzone has been increased because it was reported to be too sensitive.

Misc changes:

- Mashing the accept during a cutscene (intro or rest) would skip the last line directly. This has been fixed.

- Rewind leaves little ghosts everywhere on the map.

- Mashing buttons during a load could lead to 2 saves being loaded at the same time. This has been fixed.

- Fixed typos in French and Spanish.

We're currently working on a map feature.

I hope you have a nice day today,