March 2025 Major Update

major update

Brass Necessity · published · build 17705578

Overview


This is the first major update for Brass Necessity since it's original Early Access release. We've re-focused the game in the direction we initially envisioned and are working to add the remaining areas to the game.

Brass Necessity is a completely community/volunteer-made game. So if you have ideas or feedback, be sure to let us know! We want to make the game the most fun we can for the community.

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New Features and Content

  • The current game has been broken into 3 separate levels, with three new areas
    • Mining Outpost
    • The Cursed Sanctuary
    • Abandoned Castle

  • Additional enemy types in the Cave In and Abandoned Castle levels
  • Laser-based puzzle requiring the correct crystal
  • Enclosed enemy battles
  • Laser explosion deals damages to the player and nearby enemies
  • Other playable characters appear as NPCs in The Cursed Sanctuary

    • Dialog changes based on progress
    • Dialog varies depending on the playable character

  • Progress is saved when completing levels

    • Each playable character has their own progress
    • Levels are repeatable even after beating

Improvements

  • Enemies deal more damage
  • Enemies have improved speed/balance
  • Improved scene lighting and atmosphere
  • Added additional models and details to environments
  • Improved player movement speed
  • Simplified and improved player controls
  • Simplified crystal-type matchups
  • Re-focused levels to fewer crystal types
  • Updated level transition screens

Fixes

  • Fixed settings save feature
  • Fixed bug where player could use the reload key to reset the laser overheat level to zero
  • Fixed issues with multiple music tracks playing at once
  • Various other minor fixes

All changes


For a full list of changes, be sure to check out the game's GitHub page.

March 2025 Major Update · Brass Necessity patch notes · SteamPeaks