Geritmia Playtest · published
- Buffed some global crystal modifiers
- Fixed issue where combat crystal could have mining luck / crafting copy chance
- Unlocking board gives perk tile in shop available for purchase
- Crystal filtering now correctly supports multiple same filters (i.e. 2 x +1 permanent perk means that crystal need to have that modifier twice)
- ability collapse automatic settings view
- Implemented board effectiveness constant. Default value: 0.75 (nerf to board)
- Implemented more perk tiles: loot/copy/random
- Army list now shows worker icons on active combat (Similar to mining)
- Item reward messages now behind automatic view
- Limited item reward messages to 7 simultaneous messages
- auto purchase
- perk tile
- number tile
- soldier
- ability to clear/copy/paste board segments
- 3-directional numbers tiles with all orientations