v1.03 - Difficulty setting, Balance, Fixes

Union Of Rivals · published

  • Normal houses are now locked behind the Tech Tree (late-game buildings that improve happiness).
  • Increased rent payments.
  • Fixed an issue causing the Staff window to lag in the late game.
  • Added warnings for failed hauls (e.g. when a Train Station has no workers).
  • Improved the Train Station description.
  • Added a toggle to automatically start building construction.
  • Added difficulty settings for Westward scenarios.
  • Significantly reduced the severity of sickness. Most sick people will now recover on their own over time, but still have a low chance of dying (~20%).
  • Reduced the severity of fires and improved firefighting capabilities.
  • Removed bandit attacks from the first level in Easy mode.
  • Fixed an issue where multiple railhead camps did not collaborate.
  • Removed the need to manually allow citizens to move into houses.