Landoria Playtest · published
Dear Adventurers, after several weeks of development, we are excited to introduce a new campaign mode!
We have spent a lot of the time since our last update working on the campaign feature, which includes the official story campaign of Landoria "Shadows of the Ancients", and also non-player facing features such as support for custom campaigns, a separate campaign editor and tons of in-game triggers. The official campaign is still a work-in-progress, with some known issues. At the moment, only the first prologue scenario is playable, but we are working hard to bring you more content in the coming weeks.
Do not that this update is not backward compatible with previous saved games. Do not update if you want to continue your previous game, as the save file format has changed. We apologize for the inconvenience, but we hope you will enjoy the new campaign mode and the new features that come with it.
- Introduced breaking changes to file save format; old saves will not be compatible with this version.
- Added Campaign Mode with new campaign (work-in-progress) Shadows of the Ancients
- Changed capture rules to allow division to retain origin captives after losing an encounter as long as at least 1 hero retreats successfully.
- Changed encounter rule to consider heroes who draw in battles to be considered as retreated.
- Changed criteria for monarch/officer capture avoidance behavior.
- Reduced asset sizes for more efficient build size.
- Changed rules for how injured heroes and dungeon captives are released back into the world.
- Fixed a memory leak when loading/unloading battle scene.
- Fixed incorrect procedural world-generation when restoring saved game.
- Fixed division path finding issues.
- Fixed incorrect advisor message between insufficient tiles for a province and insufficient tiles for a building.
- Fixed bug in tracking whether the daily award heroes can earn.
- Fixed grassy terrain material and path-direction visuals.
- Fixed incorrect starting day counter in new game.
- Fixed battle scene sfx volume control
- Fixed timestamp formatting in save game screen.