Hello Stellarcraft community,
This update is more than just a patch – it’s a true milestone! You’ll explore a completely new planet with five fresh levels, gain access to a second massive hub, experiment with new weapons, face off against unique enemies and bosses, and enjoy tons of improvements to your gameplay experience.
🎉 To celebrate: Stellarcraft is 50% OFF for a limited time! 🚀
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🪐 New Planet: 5 New Levels + Endless Mode!
- Explore five brand-new levels featuring fresh enemies, unique environments, and exciting challenges.
- All five levels are now available in Endless Mode – for infinite combat and replayability.
- Revamped quests in each new level – more dynamic and immersive than ever.
- Each level comes with its own original soundtrack to enhance the atmosphere.
- Both the former Level 5 Boss and the new Level 10 Boss now appear in Endless Mode!

👾 New Enemies & Boss Fights
New Enemy Types:
- 🐉 Poison-Breathing Dragon – unleashes deadly poison area attacks.
- 🐍 Burrowing Wurm – emerges unexpectedly from the ground.
- 🧙 Dark Mage – summons swarms of hostile bats.
New Elite Enemies:
- 🛡️ Knight Elite 1 (Type: Earth)
- 🌪️ Wind Cactus (Type: Wind)
New Boss Battle:
- A powerful new final boss awaits in Level 10 – smarter, tougher, and more epic than anything before.
- Now also available in Endless Mode, alongside the classic Level 5 boss.

🛸 Two Hubs – A Bigger World Awaits
- Hub 1 – your starting point for upgrades and access to early content.
- NEW: Hub 2 – a massive spaceship hub unlocked after completing Level 5.
Discover new shops, features, and advanced systems.

🔫 Weapons & Attachments
- A brand-new Weapon Shop is now open – claim the first of many new weapons!
- Four weapon attachments now available – customize your loadout with unique builds.
- Weapon attachment functionality has been fixed and works as intended.

🧿 New Relics & Collectibles
- Six new relics with powerful and fun effects have been added.
- Every level (1–10) now contains at least one relic to discover.

⚙️ Quality-of-Life Improvements
- Revamped pause menu with improved clarity and structure.
- Updated settings menu – cleaner, easier to navigate.
- You can now equip hats to your skin from the lobby screen.
- Credit indicator at the upgrade table now turns red if you lack resources.
- Mobile Miners can now be placed in toxic zones.
- New in-game Skin Editor – customize your look live in-game!
- Tower unlocks now follow the correct order.

📖 Logbook Enhancements
- The logbook has been visually overhauled – cleaner, modern, and more stylish.
- New feature: The logbook now shows the damage type of each tower.
- Logbook functionality has been further stabilized.

🎨 Visual & Atmosphere Enhancements
- All levels received major visual updates – more vibrant, colorful, and detailed.
- Level 1 received extra polish for a more striking start.
- Level 4 is now brighter and easier to navigate.

⚖️ Balancing Changes
- The Stomper Tower now costs 500 of each resource – balanced for its high power.
- Player movement has been slightly adjusted for smoother control.

🛠️ Bug Fixes
- ✔️ Level 5 can now be completed reliably.
- ✔️ Enemies no longer spawn inside walls in Level 5.
- ✔️ Flashlight in Level 4 now works as expected.
- ✔️ Flying enemies removed from Level 1.
- ✔️ VR headset no longer floats in the tutorial area of Hub 1.
- ✔️ Fixed overlapping textures on the base.
- ✔️ Logbook now functions properly and more reliably.
- ✔️ Improved main menu animations.

Thank you all for your support, feedback, and patience. This update marks a huge leap forward for Stellarcraft – and it’s only the beginning!
Enjoy the new content – explore, fight, experiment!
Your Stellarcraft Team 🚀