BIG UPDATE V0.3

Deathtrip · published · build 15895239

General

  • Added leaderboards; DEATHTRIP is now competitive!
  • Tested gamepad support. Works with Steam Input mapper, which you can find by pressing Shift + Tab to bring up Steam Overlay. Tested on an Xbox controller. Gyro controls are heavily recommended for precise strafing
  • Added a stage select menu
  • Changed window mode to AutoNoVsync to support more systems

Gameplay

  • New darkness enemy that slows down time in proximity to it, functions as a safe-haven for the player
  • Lowered difficulty in beginning stages
  • New "Love" power-up that doubles your fire-rate
  • Mystery boxes are slightly more common
  • Rocket launcher is slightly more rare
  • Style points; After doing a bounce, if your speed increases in the next second, you gain 1,000 points
  • Finishing the game will net 1,000,000 points
  • Skullheads and some other enemies now emit sound for more auditory awareness
  • Bombers have been nerfed
  • Bounce now refreshes double-jump

Miscellaneous notes


Running windowed mode feels slow. Fullscreen feels 10x more responsive on my machine. Regarding controller support, it works! But- the game relies on Source style movement mechanics, as seen in CS2 for example, a game notorious for being almost impossible to play with a controller. Gyro controls should make it allot more doable.

Coming soon

  • October - V0.4 Halloween special