General
- Added leaderboards; DEATHTRIP is now competitive!
- Tested gamepad support. Works with Steam Input mapper, which you can find by pressing Shift + Tab to bring up Steam Overlay. Tested on an Xbox controller. Gyro controls are heavily recommended for precise strafing
- Added a stage select menu
- Changed window mode to AutoNoVsync to support more systems
Gameplay
- New darkness enemy that slows down time in proximity to it, functions as a safe-haven for the player
- Lowered difficulty in beginning stages
- New "Love" power-up that doubles your fire-rate
- Mystery boxes are slightly more common
- Rocket launcher is slightly more rare
- Style points; After doing a bounce, if your speed increases in the next second, you gain 1,000 points
- Finishing the game will net 1,000,000 points
- Skullheads and some other enemies now emit sound for more auditory awareness
- Bombers have been nerfed
- Bounce now refreshes double-jump
Miscellaneous notes
Running windowed mode feels slow. Fullscreen feels 10x more responsive on my machine. Regarding controller support, it works! But- the game relies on Source style movement mechanics, as seen in CS2 for example, a game notorious for being almost impossible to play with a controller. Gyro controls should make it allot more doable.
Coming soon
- October - V0.4 Halloween special