Escape: Space · published · build 13173067
Hello there, mercenaries.
I'm pleased to announce that Escape Space is fully completed and released in this new v1.0.0 build!
Thank you a lot for all of your continuous support and feedback during the Early Access phase, it helped me focus on what's important in bringing this game project to what it is today.
This update mostly adds quality-of-life features, improvements, and polish on top of the previous content build, see the changelog below.
Content creators, I've also published a presskit where you can find any visual you'll need.
Demo build:
New features:
Improvements:
Changes:
Accessibility:
Bug fixes:
With this update, the game will enter a freeze period. It means that no new features will be added for a few weeks to make sure that everything is working fine and to address hotfixes if necessary.
I may have some plans for the future of Escape Space, especially some end-game content for hardcore players, but I'll see how the game works first to better refine the ideas.
So if any feedback please do not hesitate to reach out to me!
Do you want to be featured in the next update announcement? Please send us your videos/articles at shidygamesgmailcom!
As always, thank you a lot for the support. As a solo developer, it means a lot.
Please continue reporting feedback and/or issues on Discord; it helps me better prioritize the next move for development!
And if you want to follow me on the journey of making this game, I'm streaming the process every Tuesday/Thursday at 9 pm Paris time on Twitch!
Wanna discuss? I'm also on Twitter/X. Come say hi!
See you in space, mercenaries.
ShidyGames.