Ver. 1.1.6 Patch Notes

major update

Dumbers · published

Thanks to your reports, here are some fixes to improve the gaming experience.

Localization

Translated all hardcoded tooltip strings (input, process, item/min, /s, SLOT, Next) to all 10 supported languages.

Processor tooltips

Fixed tooltips not applying upgrade multipliers to processing/extraction times.

Fixed "Process" line disappearing after processing completes — now shows the countdown for a full cycle before switching to "Waiting for input...".

HUB tooltip

Added 0.5s cache to penalty tooltip to reduce flickering when many items are in transit.

Fixed unfinished capture bug in the renderer of the game.

Fixed preservationLabel matching for languages using fullwidth colon (:) like Chinese/Japanese.

UI

Fixed keyboard shortcut labels (1, Q, E, 9…) in the building toolbar appearing lower than expected on CJK fonts — now vertically centered dynamically based on font height.

Adding DPI-aware font scaling.

The UI was scaled up, as it was difficult to read in some languages ​​and at high resolutions.

Correction in the slides of the tutorials section.

Fixes

Crashes in CJK-type languages ​​have been fixed.

The shaking of buildings when they are being penalized has been improved

Easter Egg

A hidden mini-game awaits those who think outside the box… or perhaps inside one. Express Belt gonna help you. You just need to place the Express Belt twelve times and create a very simple shape anywhere on the Grid.

Unlocks the Spaceship achievement.

If you encounter any bugs, please go to the game’s Discussions section, enter the pinned thread "[OFFICIAL] Bug Reports - READ BEFORE POSTING", and report the error or issue you’re experiencing there.

Thank you again for your continued support, patience, and feedback.

Ver. 1.1.6 Patch Notes · Dumbers patch notes · SteamPeaks