Exium: Theia · published
With Steam Next Fest right around the corner, I've been listening closely to player feedback and making improvements to the Exium: Theia demo.
Removed floating damage numbers.
Added blood splatter effects for flesh hits.
Added sparks when hitting armored or metal targets.
Added blood to various scenes and events throughout the world.
Containers now make more sense:
Chests contain different rewards.
Refrigerators contain food.
Trash cans contain scrap and useful materials.
Loot distribution has been improved for better exploration rewards.
Fixed a bullet sale issue.
Fixed several NPC dialogue problems.
Various small fixes and polish throughout the demo.
Thank you to everyone who has played the demo and shared feedback. Your suggestions have helped make Exium: Theia a more immersive experience, and I'm excited for more players to jump in during Steam Next Fest!
Wishlist Exium: Theia and enjoy the updated demo!