Shader Hotfix

Stellar Breach · published

Hey Everyone,

This patch includes small fixes for performance and stability improvement, specifically:

  • One of the shaders could fail to compile for some GPUs when the backend was set to DirectX12

  • Level 4 - The Ghost Light District should feel faster due to caching improvements in some of the background content

Also, to mark the successful conclusion of Steam Next Fest there's now a brand new trailer for Stellar Breach

Hope you enjoy the improved demo!

Shader Hotfix · Stellar Breach patch notes · SteamPeaks