update #6
changes:
- updated game engine, improves framerate
- reduced distance in which leafs wobble, improves framerate
- music fades smoother towards the edges
- removed display of onopening values for checkboxes in menu
- space visibility based on distance from meadow instead of distance from moon
- moon closer to meadow again
- "m" orientation change different, takes 1 more second
features:
- slider for grass density reduction at distance, improves framerate if gpu is limiting, 3 is highest reduction
- dust stream between moon and meadow
fix:
some trees, dandelions not planted on ground after landscape size change
known issue:
sun always drawn behind matter
Note:
landscape (and weather cell) creation does take long after landscape size increase, when ladybugs fly toward a goal again, creation is complete
this is a Unity 2017 build