Update

b · published

update #6

changes:

  • updated game engine, improves framerate
  • reduced distance in which leafs wobble, improves framerate
  • music fades smoother towards the edges
  • removed display of onopening values for checkboxes in menu
  • space visibility based on distance from meadow instead of distance from moon
  • moon closer to meadow again
  • "m" orientation change different, takes 1 more second

features:

  • slider for grass density reduction at distance, improves framerate if gpu is limiting, 3 is highest reduction
  • dust stream between moon and meadow

fix:

some trees, dandelions not planted on ground after landscape size change

known issue:

sun always drawn behind matter

Note:

landscape (and weather cell) creation does take long after landscape size increase, when ladybugs fly toward a goal again, creation is complete

this is a Unity 2017 build