Patch 0.2.1 - February 7, 2025

Anomaly Corp. Playtest · published

Spent all day fixing major issues, mostly audio-related:
- Changed the Amalgamation's sound to be less annoying
- Added a sound for Gary for when he's not chasing the player
- Added movement sounds for Anarie
- Updated Anarie's teleport code - should hopefully teleport every 15 seconds as intended
- Added ambient sounds to Sewers and Garage
- Added text indicating office was WIP
- Removed the city outside Office and added rain particle effects
- Added breathing sounds which indicate stamina
- Added an alarm sound to Sewers when the gate is open
- Added attenuation to Gary's calls, which should now only play when the player is at least 20m away
- Divided Warehouse into multiple sublevels which load using level streaming, should greatly increase performance
- Added a sound effect to the wall alarms
- Player now starts with full stamina upon entering a level
- Fixed exit from Sewers to Warehouse, now loads the correct level

Patch 0.2.1 - February 7, 2025 · Anomaly Corp. Playtest patch notes · SteamPeaks