Anomaly Corp. Playtest · published
I watched someone play my game and get stuck on Office for half an hour so I went over the whole level and added text which (assuming it works) should tell you what buttons to press now. Also added a monster and fixed the door in garage not opening and softlocking the player in the start of the level.
Full changelog:
Office:
- Redid lighting; changed the color, intensity and position of all lights in the level to make it more aesthetically pleasing and highlight objectives
- Fixed the animations in office, player should no longer always make footstep sounds
- Added the office monster (it needs a name too), it isn't that fast but it should encourage the player to run toward the elevator
- Added some decoration and rotated the computer + added a texture with "login" on it to your office to encourage the player to enter the room and interact with the computer
- Changed the floor texture and tinted the walls slightly yellow
- Removed the NPCs because they are broken and I will re-add them when I get new models
- Added new alarm SFX (your ears will be grateful)
- Added tutorial text telling the player which buttons to press
Garage:
- Fixed the first door not opening
- Moved Amal's spawn back slightly to give the player a bit of time to move away
- Added more text telling the player how to activate the flashlight
Cave System:
- Started creating new cave system level - is incomplete but added greyboxing to the persistent level in case anyone actually makes it all the way down there and wants a little suprise
General:
- Reduced player's maximum stamina but increased recovery speed to encourage player to not always sprint
- Removed the music that plays when monsters chase the player, will possibly find a better way to implement it in the future but they play a hit when seeing the player now
- Added a way to set the code for each locked gate, changed them all but I forgot their codes so they'll be basically impossible to open for now
- Removed debug keys probably
The game is basically feature complete at this point so all that's left is adding the last few levels, recording more voicelogs and adding a way to view collected audio logs. Please please please talk about the game on the discord every piece of feedback is so helpful you have no idea
https://discord.gg/zqVFN2p9b