Patch Notes for August 7th

Echoes of Aromia Playtest · published

- Most reported bugs related to code have been fixed! (Thank you all!) Now i still need to fix most editor bugs.

- The Drug Den quest has received a (nearly) full polish pass! Including a completely new level, new enemies, better lighting. It is now just missing the dialogue pass.

- Added a dialogue option when talking to Rosa, to change your mind about your choice of reinforcements for Drug Bust.

- Remade equipment balancing entirely. Players now start with a ''worn'' version of their starter weapons, and can now buy, and find, better versions of the weapons as the game progresses.

- Adjusted how much gold the player gets from all sources, now you no longer get a silly ammount from everything.

- The Braver Blacksmith is fully done now, and now also offers tier upgrades to all starting weapons. As well as offering his quest properly, even if it's not completable in the demo. He also sells a revolvers now, until the clockworker in Braver is finished.

- New soundtrack! Underwater theme, this will play for now in the only underwater scene available, in the caverns section of the sewer.

- Rat King now has a proper death animation and will give EXP on death.

- Cut out a second beartrap worker from the demo's plans, the one worker will now work 24/7, so you will atleast for now, always have access to a room.

- Added 3 new roaming npcs in Braver Hook. They don't really have any interactions, but it makes the city feel more alive.

Thank you so much for playtesting! As always, please send any bugs or suggestions you have to the development discord: https://discord.gg/efVSsrvYt

Patch Notes for August 7th · Echoes of Aromia Playtest patch notes · SteamPeaks