Patch Update 2.2.11

Dryad Β· published

🌿 Dryad Update 2.2.11 is now live!

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βš–οΈ Balance Changes
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β€’ Hide-n-Seek mechanic now has Player's Island moving to produce resources even when Solar is capped, reducing situations where players become unable to escape. β€’ Reduced Weight Flower charge regeneration.
β€’ Weight Flower charge durations are now affected by Island Speed.
β€’ Reduced the effectiveness of Overcharge and Enhancements from 1.5x β†’ 1.4x.
β€’ Increased Drop Slam damage to 40.
β€’ Updated Suncharged to reduce Morning Flower pop time to 0.5s.
β€’ Glass Cannon now launches crystals from destroyed crystallized tiles.
β€’ Terra Geodekeeper now spawns crystals in random Stone Tiles at 20%.
β€’ Terra Reaction now allows plants to consume crystals in tiles every 4 seconds.
β€’ Earth Vacuum now allows Weight Flowers to be Overcharged.
β€’ Virulence no longer damages the Dryad and now also applies through Gifting Hearts.
β€’ Crystalcore Vessels now halves plant charges when acting as an extractor and no longer resets production progress on other plants.
β€’ Placed Imbued Crystals before the Epilogue.

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🎡 Audio & Visual Updates
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β€’ Tweaked Chapter A theme music.
β€’ Fixed Chapter F theme transitions between corrupted/uncorrupted boss phases and peaceful/intense variants.
β€’ Added Undead Disturbed SFX to the end of the Chapter B cinematic.
β€’ Added a softer sound effect when consuming consumables.
β€’ Added sound effects when Enhancement buffs are applied.
β€’ Added burning VFX when mechanical bosses are falling or destroyed.
β€’ Updated Force Field visuals while growing or shrinking during cinematics.
β€’ Fixed strange sound effects when Sunflower blooms in the Prologue.

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🎬 Cinematics & Presentation
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β€’ Fixed Water Wanderer spawning allies during cinematics.
β€’ Fixed Demon Eye remaining targetable during cinematic laser sequences.
β€’ Fixed the player Wisp not appearing during the G2 Accidents cinematic.
β€’ Fixed several Wisp facing direction issues across cinematics.
β€’ Properly offset Dryad energy particles released during cinematics.

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πŸ› οΈ Fixes & Improvements
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β€’ Fixed Doors not taking burn damage from Burning Curse.
β€’ Fixed Water Wanderer incorrectly spawning rewards from Duelist Oath.
β€’ Tweaked F3, B5, C5, F4, and D3, including relic reward updates.
β€’ Updated various game strings.
β€’ Properly display charge regeneration modifiers from Overcharge and Enhancements.
β€’ Added a warning popup when disabling relics that could kill plants.
β€’ Implemented content caching for common resources to improve average gameplay loading times.
β€’ Hooked up remaining Steam Achievements for the Prologue through Chapter H.
β€’ Added a Discord link to the Main Menu options.

Thank you to everyone continuing to test and provide feedback! 🌱