The 1.69 build is now the main branch for everyone. Nothing to do; Steam updates it. It is the one that ends "FlatVR just closes": two threads rescanned the list of depth models at the same time without a lock, one freeing a string the other was still writing to, which corrupts memory silently and kills the process later, anywhere, with nothing to report. Thanks to hoonmatrix for running it under Application Verifier and turning it into a crash we could finally read. It also fixes a crash inside Direct3D when a session was stopped and started on the same game with frame generation on, and reports from a C++ exception now carry the exception and a dump of every thread.