Playtest Patch Notes – v0.2.13

The Fourth Sense Evolution: Stone Age Playtest · published · build 20135965

Gameplay & Balance

  • DNA skills are cheaper and faster.

  • Invasions more frequent; Divine Selection cooldown reduced.

  • Combat flows better with improved logic and stronger Chosen One power-ups.

World & Immersion

  • Bamboo chopping added.

  • Scent & Glow systems:

  • Scent attracts danger (dead bodies increase it, fire reduces it).

  • Glow makes your tribe easier to spot, raising invasion risk.

UI & Experience

  • General UI improvements for clarity and status tracking.

Fixes & Stability

  • Bug fixes for skills, conditions, and action status.

  • Overall performance and stability improvements.