The Fourth Sense Evolution: Stone Age Playtest · published · build 20135965
DNA skills are cheaper and faster.
Invasions more frequent; Divine Selection cooldown reduced.
Combat flows better with improved logic and stronger Chosen One power-ups.
Bamboo chopping added.
Scent & Glow systems:
Scent attracts danger (dead bodies increase it, fire reduces it).
Glow makes your tribe easier to spot, raising invasion risk.
General UI improvements for clarity and status tracking.
Bug fixes for skills, conditions, and action status.
Overall performance and stability improvements.