Playtest Patch Notes – v0.2.29

The Fourth Sense Evolution: Stone Age Playtest · published

Playtest Patch Notes – v0.2.29


Major update adding 15 new languages, cloud save support, and improved performance for late-game stability.

Major Updates

  • Added 15 new languages including Chinese, Japanese, Russian, Spanish, French, German, and more.
  • Cloud save support added.
  • God data now separated from world saves - continue playing as a new god after game over.
  • Added loading screen with work priority display.

Gameplay & Balance

  • Reduced human invader difficulty.
  • Increased invasion chance and adjusted calculation for better balance.
  • Rebalanced karma system with more Strong quests and adjusted veggie collection rewards.
  • Influenza system fixed and rebalanced - deals more damage but overall weakened.
  • Bug generator creates more bugs with increased spawn odds.
  • Joining tribe now switches camera to the new location.

UI & Experience

  • Changed "New Game" to "New World".
  • Fixed tooltips turning off incorrectly and improved display behavior.
  • F button flip now shows message when action isn't available.
  • Skip customization if god already exists.

Fixes & Stability

  • Major performance improvements for late-game and demo end scenarios.
  • Fixed slowdown issues with Japanese language.
  • Fixed various UI selection and display issues.
  • Bees no longer trigger harvest on creation.
Playtest Patch Notes – v0.2.29 · The Fourth Sense Evolution: Stone Age Playtest patch notes · SteamPeaks