Here are this week's patch notes, Commanders!
Gameplay Notes
Gameplay Modes
- Account level requirements to unlock gameplay modes have changed
- Team 3v3 vs humans is now available immediately for players
- 1v1 Ranked is now available at level 10 instead of level 15
- Solo Skirmish -> VS AI (Player VS Player) is now available immediately
An Experience Selection screen has been added to the game that allows players to choose their level of experience with RTS and MOBA games“Beginner” will lead the player through the 3-mission tutorial experience, which should last <15 minutes“Experienced” will lead the player through a lighter, 2-mission tutorial experience, which should last <10 minutesFeature Tours have been added to certain sections of the game (WIP)Feature Tours are quick, text-based guides to walk you through new features, giving you all the important information you need to knowThe Builder Tour starts the first time a player clicks the BUILD menuKavash Aggro ChangesOnce a Hive has a target, it should consider all potential targets within its leash range. This fixes behavior where a Hive would continue targeting the same unit even though there was a unit closerBoss should wake up immediately when attacked, instead of a delay. Added a 2000ms delay between when the boss battle ends due to leashing and when the healing startsVision RulesAuto-attacks and unit targeted abilities will grant vision of the attacking unit if the defender cannot see them (I.E. the attacker is in the fog of war)This vision is centered on the attacker's position at the time of releaseIt lasts for 2s and has an 8.5m radius.
Gear Changes
- Core Sight (Sensor Software)
- Now grants the Rig's team vision for 10s in a 50m radius around the uplink whenever the owning Rig uploads a Core
Miscellaneous Notes
- Progression Screen (WIP)
- The Player Profile has been updated to give players a clearer sense of progression
- Upcoming rewards will be shown, as well as the goal that needs to be achieved to earn them (I.E. Next profile level, next match victory, next Pilot Level, etc.)
- Nearest Pilots to leveling will be shown (I.E. The 3 pilots closest to earning their next level, and the amount of experience needed for them to reach the next level)
- Player Leveling will be shown as well as the experience needed to attain the next Profile Level
- Ranking status (1v1, 3v3, etc.)
- Clicking certain item in this page should take you to the appropriate screen for more information
- Clicking your player emblem will take you to the Player Emblem page
- Clicking Pilots should open their Details Page
- Clicking the 1v1 Ranked area should open either a Provisional Games view or your Ranked status, etc.
Match ResultsThe Match Results screen has received updates to provide clearer information about the match as well as earned rewardsThe Match Results screen shown on Tutorial completion should now show the earned rewards and unlocksThe Match Results screen now features more information to celebrate the match and how players faredIn 1-Rig Team vs Team games, each player will receive a Title based on their performanceIn 3-Rig Player vs Player games, each pilot will receive a Title based on their performanceIn 3 or 4 player Infestation matches and 3-Rig 2v2 games, only the player’s best pilot will be shown, receiving a Title based on their performanceThe Match Results screen still features detailed stats tabs in addition to these new changesRewards earned from matches are still shown after returning to the Main MenuPost-Match ChatThere is now a Post-Match chat available in the Match Results screenThis is an ALL chat and is available in 1v1, 2v2, and 3v3The Boss now has heal FXThe low health VO for Summoners is now triggered when they reach 40% remaining healthBug Fixes
Fixed an issue where players could override camera pan portions of the tutorial missions by using the camera center commandFixed an issue where Objective hover tooltips could be shown in Drafting sequences before the Objectives were in placeFixed an issue where Plasma Rifle’s FX did not match the animation played when activated in the BuilderFixed an issue where entering and leaving Test Squad would result in the Quickmatch UI disappearingFixed an issue where the utility slot hit box would slightly overlap with the Special Move hit box when it was selectedFixed an issue where a Gunner that used stealth plating within an enemy’s detection range would not be properly shown as detectedFixed an issue where the Level Requirement text for 1v1 Unranked cited the wrong levelFixed an issue where an AI match could not be resumed if it was paused and received a match confirmation check that was missedFixed an issue where the Guided Bot Match (Match Basic tutorial) timer would begin counting down before the player had progressed through all of the beginning pop up messagesFixed an issue where kills earned by a Summoner Pilot’s summoned units would not count towards the Rig’s final kill countFixed an issue where Recon did not have spawn FX when switched to in the Builder or in the Draft of a matchFixed an issue where the matchseeking bar was not updated and removed if the queue was cancelled by a party memberFixed an issue where the matchseeking bar was not displaying in Solo AI matches and Pilot Training missionsFixed an issue where casting abilities with quickcast settings on top of the ping tooltip would cause issuesFixed an issue where Multiqueue checkboxes could be toggled while searching when an opposing player timed out on the match confirmation checkFixed an issue where the 3v3 Match Type was displaying string text in the Watch MenuFixed an issue where the Kavash auto-attack animation did not transition back to idle immediately after completingFixed an issue where health bars in older replays would display incorrect health levels when the units took damageFixed an issue where pings were appearing at the center of the map when loading into Test SquadFixed an issue where Academy video audio would continue to play if Esc was pressed to return to the previous menuFixed an issue where the 3v3 Match Results graph would split into separate lines when objectives were earnedFixed an issue where entering queue through the Play Menu did not uncheck queue options that were picked the last time you were queuedMinor localization fixes and updatesMinor SFX fixes and updatesKnown Issues
- AVG antivirus software may incorrectly flag the Dropzone client as malicious. We have reached out to them to whitelist the client. In the meantime, you should be able to manually allow your antivirus software to allow the Dropzone client to run
- There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
- Locking Observer slots in Custom Matches only works when both slots are empty
- The Private Match setting only works when the game is already created, so someone can join in-between
- Hive Link does not have a cast ring around hives to show where the ability can be cast
- The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
- Global Chat does not reflect your changed name until you have restarted the game
- Party members that did not initiate a seek will see incorrect checkboxes sometimes (WIP)
We look forward to your feedback!