Hiiiiiii here is a small hotfix for a few minor bugs!! thank you to everyone who pointed these out and to everyone who is enjoying playing rhell!!! <3

-placing a 5 tile spell next to an areas exit will no longer delete rhell

-yellow keycard will respawn if you triggered its collection event but never picked it up

-a fast rune book opening animation has been added to the accessibiliity menu!

-fixed issue where rune maxxing achievement wasnt being unlocked

-fixed issue where time manipulation spells would not correctly reset rhells animation speed when ressing room

-kotatsu does not become a cube when turned into water

-fixed issue with spawning infinite seqeuencers

-social button added to main menualso since i forgot to post hotfix 1.3 update note (sorry) here are those!

-rhell animations are now dynamically loaded in to reduce gpu strain on lower end pcs and steamdecks -crystal cathedral ending blocks respawning next to closer

-ending B spells will create a void particle along with an audio cue to assist deaf players in seeing a correct spell use

-rhell will no longer because accidentally squished by horizontal force movements

-painter story will complete if ignored talking to him at early stage of quest

-final version of shop will display items if they were bypassed in purchasing them

-accel form will continue to animate when rhell is pushed upwards by area spells

-rhell pause menu animation reflects rhells current state

-sticky key is now used for accessing cafes rooftop hatch

-various typos fixed

-'Rainbow on off' has a kill plane below the stage for when you fall off

-damp corner has a filled in collision block at the back of the cave area

-casting the random rune when you only have random and void no longer causes the spell to fail