Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Hardware Store Simulator
Patches
Release v0.0.3
Release v0.0.3
Hardware Store Simulator
· published
5 Dec 2024, 13:03 UTC
All news
Read on Steam
Release v0.0.3
Improvements
Customers will no longer enter the store of a warehouse that has opened before another warehouse.
This also now shows a 'players ready' popup on the right hand side of the screen to show everyone who's waiting to open.
Added the ability to use your keyboard when the credit card machine is open
Backspace will delete the last character
'C' will clear the current value
Increased the probability of news being generated
Market events that are triggered should only include items that you are a high enough level to unlock (or the next level to start generating interest)
Added a popup when not enough change is given
Added a popup when too much change is given
Added a popup when there are too many items on a shelf
Added a popup when an item is too large for a given shelf
Added a 'green' crosshair when hovering over an interactable
Added a 'green' outline when hovering over an interactable object
Removed the settings button in the tablet
Increased the time that the customers thoughts appear above their head.
Bug Fixes
Fixed a bug where the credit card machine wouldn't accept the exact input and had to be one cent less.
Fixed a bug where the player would do a 360 spin when trying to look at the credit card machine
Fixed a bug where setting the price manually in the vending machines would not store.
Fixed a bug when a client sent to the main menu due to a disconnect would have their cursor hidden
Fixed a bug where customer shopping bags would disappear when loading the game
Fixed a bug where the average cost of items were not tracked for clients in multiplayer
Fixed a bug where customers would consistently come in after 9pm
Now if they're outside the store and it turns 9pm they should no longer come in.
However, customers that are entering/already in the store want to finish their shopping and won't immediately leave.
Fix a bug where the lights in a players store wouldn't load correctly if they were on
Fixed a bug where news wouldn't generate for clients in multiplayer
Fixed a bug where store names would only support A-Z
We should now support every character across most languages. Please reach out if any has been missed!