Update #1 - 30 jun 2023

Swelter · published

Changelog:
1. Overall gameplay rebalance (weapon damage values, enemy count limits, supply locations);
2. Rebalance of unjustifiably difficult unique moments;
3. Soft lock fixes (trapped in dead-end places, getting stuck).

Broken saves? Do you see yellow translucent walls of "triggers" around you?

The patch to fix critical bugs and flaws that we recently released affects levels. Due to a technical specificity of the Source Engine, saves will not work correctly if maps are updated. Unfortunately, there is no perfect solution.

If you are having this problem, we offer two options:

1) Start the current map from the beginning, writing in the console "restart";
OR
2) Rollback the mod build to the previous version with the "Beta versions" settings (see the instructions below).

We would like to take this opportunity to thank you for your bug reports! We don't always find the time to answer you personally, but we have carefully researched the problems you reported and tried to fix them as soon as possible!

Thank you for understanding and have a nice game!