Balance & Combat
- Adjusted interactions between the different types. An issue was notably affecting the interaction between Fire and Plant types. I took this opportunity to review and rebalance all type interactions.
- Following your feedback, attack descriptions have been reworked to make their effects and characteristics clearer.
- Updated the presentation of Raven's skill selection.
- Interface & Information
- Temporary redesign of the enemy information window. It now displays:
- their Profile;
- their capture chance, when they can be captured;
- an estimate of their average stats.
The Profile represents an Akumon's dominant stat, meaning its currently highest stat. This can change during battle.
The Average Stats system is currently provided for informational purposes and is still incomplete.
Optimization
Removed the images indicating the time of day, as they could cause performance slowdowns.
After installing the update, the previous image may temporarily remain visible when launching the game for the first time. It will disappear when moving to the next city.
Bug Fixes
- Fixed a bug that could cause the first Akumon in the Reserve list to be released instead of the selected one.
- Various bug fixes and minor adjustments.