Balance salvage and prices (makes most things a lot harder to purchase)
Allow specifying exact salvage from destroyed entities
Human rescue is now marked as seen by the enemy if the enemy sees the giant robot doing the rescuing (previously, the enemy had to see the human being rescued)
Fix bug in diagonal crosshatch that sometimes prevented the effect from showing
Fix bug that prevented sound loops from stopping when exiting a sector without winning
Fix race condition that sometimes prevented text sound effect from stopping
Show information about radioactivity when hovering over radioactive ground