UPDATE 1 - Performance increase for lower-end PCs

major update

Spectrolite · published

Hey there everyone!

Spectrolite is out for a week now, so go grab it if you haven't already!

I hope you guys find the game exciting, and in the meantime we are still working very hard to make your experience even more enjoyable by bringing you UPDATE 1 of Spectrolite with major performance increase for lower-end PCs.

We added more graphics options, such as a Very Low graphics preset, Resolution Scaling and Level of Detail Scaling sliders to have even more control over your settings.

See the detailed changelog of UPDATE 1 here:

PERFORMANCE

  • Added Very Low graphics preset
  • Added Resolution Scale slider
  • Added Level of Detail slider
  • Adjusted lights in Sunstone final building for better performance
  • Adjusted particles in Sunstone final building for better performance

VARIOUS CHANGES

  • Added values to sliders in the menu
  • Added LiveSplit support
  • Adjusted checkpoint particle spawns
  • Adjusted the bass of Specter sound effects
  • Fixed rubble particle color
  • Added new yellow lamps on Sunstone
  • Added new objects around Sunstone smoke poster
  • Fixed reflection issues on Sunstone buildings
  • Fixed lighting issue on Sunstone end portal
  • Fixed issue where you couldn't jump at the end of the big slide on Sunstone
  • Adjusted Sun position on Kyanite
  • Removed Moonstone skip to the end
  • Fixed reflection issues on Moonstone
  • Adjusted a vase collision on Moonstone
  • Fixed not looping rain sound on Moonstone
  • Fixed an overlapping pillar on Serpentine
  • Adjusted volume of Spectrolite soundtrack
  • Adjusted spinning tower checkpoint on Spectrolite
  • Fixed lighting issue on a building on Spectrolite
  • Changed the color of a poster to white on Spectrolite
  • Fixed reflection issues on Spectrolite glass bridges
  • Fixed a deload issue with a broken bridge on Spectrolite

Join the Spectrolite community for discussions and speedrunning!