Armajet · published

Greetings, Pilots!
Update 1.2.8 gives way to the all-new Canyon map, remade and remastered (remixed?) for all jetpack deathmatches going forward within the Armajet universe. This long awaited map is currently the ultimate 4v4 testing ground which even opens up more unexplored weapon loadout choices. What would you do differently in this map for TDM? For new games modes? Let us know what you think below after you watch the official Canyon Map Breakdown.
On top of Canyon now being 100% available in map rotation, we've noticed that a few balance changes are in order for the Phantom (Buff), Enforcer (Nerf), and Marauder (Nerf) weapons. We feel these changes will not necessarily change your playstyle with them but rather make your choice to use these weapons even more important when available. Good players will use them even more effectively, while graduating pilots will learn the penalties of any misfires.
Lastly, we've been continuously rolling out more back-end server updates (thank you Discord community for the consistently quick feedback!) to tighten up the netcode, hitreg, rubber-banding issues across all regions. Matchmaker queue times have also been raised to widen the net for players reaching more human players for matches.
Don't forget to leave feedback in all the usual places - with the most pertinent issues being raised here on Reddit.
Good luck this November season and we'll see you in the skies!
-Super Bit Machine
CANYON has arrived just in time for the holidays! The remake of the classic Canyon map is back with breathtaking views, defensible crevices, and a game-changing center "Fist" area.