The Portsmoor Abysm · published · build 25421970
This release introduces save points, a feature which many have requested, and which is a major step forward for the game! Save points further improves the emphasis on puzzles by minimizing the need to repeat part of the level which you've already figured out.
You can create a save point at any time that the game is settled (this mostly means that nothing is actively falling or exploding)
If you die, or use the regular restart functionality, you go back to the save point rather than to the start of the chamber
You can updated the save point at any time, though only a single one is saved at a time
The save point feature has been carefully designed and tested, and I think it works well, and really fits with the rest of the game. It is however a major feature with significant complexities, and if you find any problems, please report them to me!
Besides this major new feature some other work has been done:
Various text snippets have been improved
Occasional overlay flickers have hopefully been eliminated
Some minor bugs have been ironed out
I hope you're enjoying the game, and that you'll like this new release!