Update 1.0.1

Chronicle Legends: Tower Defense · published · build 23634677

  • Holding shift while building now allows multiple buildings to be built. Releasing shift exits build mode, as does successfully placing a building without shift being held

  • Pressing Q/E rotates you around the main crystal while in default view

  • Players now recover lesser crystals from standing buildings at the end of runs

  • Precious metal mines are disabled and cannot be placed on maps that do not have the appropriate resource

  • Lowered the height of the artillery turret to sit below the sniper turret

  • Names of undiscovered buildings are now hidden in the build menu

  • Added error toast and sound when an attempt to build a building fails

  • Added sound effect when an attempt to build a building succeeds

  • When placing a building, buildings are now colored blue/red depending on if the placement is valid and the player holds the necessary resources to place the building

  • Added icons and text for vouchers to purchase buttons in the build menu

Update 1.0.1 · Chronicle Legends: Tower Defense patch notes · SteamPeaks