GRIDNOVA · published
- Six achievements could never be unlocked by anyone. First Upgrade, Fully Upgraded, New Core, Every Core, Hunter and Weekly Challenge all work now
- What you already own counts: they unlock the first time you start this build
- Nothing dies off screen any more. Shots and target selection are bounded by what you can actually see, at any aspect ratio
- The evolved Pulse Bolt is weaker as a result — it used to sweep a ring far past the edges of the screen
- A photosensitivity notice on first launch
- New setting, Reduce flashing: removes the full-screen flash when you take damage and softens the hit highlight on enemies
- The hurt flash no longer stacks on itself under heavy fire
- Colourblind mode now covers every enemy type and applies at once, without waiting for the next run
- A boss no longer vanishes when you leave to the menu — it comes back with the health it had
- Window size "screen" maximizes the window and is remembered
- Achievement pop-ups no longer double up with the Steam overlay
- Synergies are uneven and two of the six are far ahead of the rest. Each one records its own damage now, so the rebalance can argue from measurements instead of guesses
- Thanks to everyone reporting. Both of the bugs above came from players