Startup Freak · published
G'day Startup Freaks!

Version 0.11.0 is indeed here. Now I know it has taken a while to get there, but that's not for a lack of working at it! This release focuses on some big UI changes which involved complex changes in the code. Excuses aside, let's have a look at what's in this build:
The biggest change in this release is the introduction of a new UI for the store. One of the biggest issue with the previous UI was that getting to and placing furniture was clunky and time-consuming. There is now a new slide-in UI on the left hand of the screen where you can get to the office store, as well as offices and logos. More importantly, when placing furniture you can easily span around and place multiple instances of the same item. The UI remains translucent while this happens.

Another important change is that now all backlog tasks provide some form of bonus or benefit beyond level 10 (some tasks previously would have no additional benefit after this level). Here is a full listing of all tasks and what you can expect beyond level 10:

Beyond these, many more bug fixes and improvements have been made to the game, such as:
Startup Freak has come a very long way since its early Beta versions on itch.io, and eventually its Early Access release on Steam. I have added a few large scale features, as well as many smaller improvements and fixes. At this point the plan is to put the game into full release some time in March. My focus will be to add extra polish and balancing to the game, fix any bugs, and also add content where possible. I'm also keen to add/improve some tutorials so that new players have a better idea of how to progress in the game.
The honest truth is that because Startup Freak launch was smaller than I anticipated it has not been possible to dedicate full time, and/or more cash to it. It remains something I work on in my spare time while holding a full-time job. Therefore it has made more sense for me to improve and solidify what's already there instead of indefinitely adding big new features and bloating the game without consolidating them.
I'll continue to do bug fixes and minor improvements to the game beyond the full release. I really appreciate all your support and feedback.
Happy Starting Up!