A small update driven by your feedback: a statistics screen, damage by weapon right in the pause menu, and a fix for frame drops with strong drone builds.
- A new Stats screen on the main menu: runs, total kills, longest run, victories and which characters won them, evolutions found, best this week, all-time best, achievements
- The pause menu now shows a Damage line: each weapon's share for the current run. It used to be visible only on the end screen
- Frame drops with drone + chain lightning builds on maxed drones: every pierce spawned two lightning effects and rescanned every enemy. Damage is unchanged; only the rendering cost is
- In the Deep, a single hit no longer takes all your health: a cap per attacker (boss, elite, regular) and no more than half your hull per second — a Sentinel beam sweep now leaves time to react
- The window size on first launch fits your screen instead of the smallest entry in the list; the window can no longer be dragged down to a sliver; leaving fullscreen no longer breaks the size list
- Continuing a run in the Deep no longer wipes the run's flags
- The Portuguese translation now follows the Brazilian standard
- Playing together with a friend is built and passing checks; it ships in 1.6.0 after live tests. Thanks to everyone writing in — you found the drone lag