Demo Update 🚀 Tutorial, Settings & Driving Collision Fixes

Fries Drive · published

🚀 Demo Update – Tutorial, Settings & QoL Pass

This demo build focuses on tightening the onboarding loop, improving input clarity, and cleaning up a few interaction + physics edge-cases 🛠️

🎓 Tutorial / Onboarding

  • Market tutorial objectives now progressively resolve as you complete tasks (less clutter, clearer state) ✅

  • Reworked tutorial goal structure and sequencing for a smoother ramp and better readability 🧭

  • Addressed pacing issues caused by unnecessary wait windows in the tutorial flow ⏱️

  • Improved knife pickup onboarding with more explicit prompts and guidance 🔪

⚙️ Menus / Settings

  • Added Settings access inside the Pause Menu ⏸️

  • Settings structure has been expanded to support additional options in upcoming updates 🧩

  • Added (or prepared) Mouse Sensitivity control in Settings 🖱️

🧰 QoL / Bug Fixes

  • Improved the item-handling state machine: you can now pick up another object while holding the knife, and the knife can auto-return to its stand when appropriate 🧠

  • Made the “return to base” end-of-day flow feel more responsive and satisfying (timing + presentation polish) 🌙✨

  • Fixed an issue where the cursor state could break after returning to the Main Menu 🖱️🔧

  • Major driving collision fixes: significantly reduced bugs caused by the car colliding with roadside boundaries/curbs, resulting in more stable vehicle behavior while driving 🚗💥➡️✅

Thanks for playing the demo! Your feedback is shaping the game keep it coming ❤️📝