We've just published version 0.4.3! Here are the changes:
- The lobby chat now informs everyone when a player updates one of their settings
- The helper text on buildings now displays information about passive bonuses that building applies
- Conscripts and Knights now have a new ability called Suppression. This ability allows those units to attack building firepoints while outside. They will randomly switch between visible firepoints and have a chance to deal damage to units occupying those points
- Props in the Map Editor are now broken out into categories to make them easier to navigate
- When a player is defeated in multiplayer that player now flips to "spectator mode" and can see all remaining units
- Added a button to the building helper menu that allows players to release ownership of a structure, making it neutral and able to be captured by another player
- Fixed a desync issue caused by units entering structures in multiplayer matches with high latency
- Added remaining stats to the post-match stat screen
- Spectators now get music during the match
- The Transport now has more realistic steering
- Knights and Conscripts now take 3 seconds to recruit up from 2 seconds
- Fixed a bug where killed units would remain in enemy line of sight calculations forever, which caused targeting issues in some instances
- Fixed a bug where players could not host LAN games
- Fixed a bug where drag selecting would not work correctly if the player started their drag on a world recruit button
- Fixed a bug where the Shrine could cause sync issues in multiplayer when recalling its Votaries