LogicBots · published
The game is now complete and can be played from start to finish as intended!
Steam Achievements are now available! You will be awarded for all achievements that you have earned to date however if you would like to start from scratch you need to create a new game and do not load your old save. Now is a good time to create a new save as a lot of the levels and objectives have been changed.
This update also includes a lot of quality of life changes along with a heap of bug fixes so the game should be more enjoyable to play.
Soon I will be setting a release date for LogicBots and my aim now will be to start generating interest for the game before release. Now would be a great time to help spread the word about LogicBots!
I will also be using the time between now and the release date to find and remove any of the remaining bugs. If you come across a bug it would be really helpful to report this in the LogicBots discussions page.
As always, hope you enjoy the update!
Ken
New Features:
Changes:
Bug Fixes:
New Dictionary References:
<General>
<waypoint>Waypoint</waypoint>,
<xcoordinate>X Coordinate</xcoordinate>
<ycoordinate>Y Coordinate</ycoordinate>
<camerabuilder>Camera (Builder)</camerabuilder>
<controls>Controls</controls>
<camerarotation>Camera Rotation</camerarotation>
<rmbmouseaxis>RMB + Mouse Axis</rmbmouseaxis>
<focus>Focus</focus>
<mousescroll>Mouse Scroll</mousescroll>
<cameralevelview>Camera (Level View)</cameralevelview>
<doubleclickrmb>Double Click RMB</doubleclickrmb>
<fowards>Fowards</fowards>
<backwards>Backwards</backwards>
<strafeleft>Strafe Left</strafeleft>
<straferight>Strafe Right</straferight>
<up>Up</up>
<space>Space</space>
<down>Down</down>
<leftshift>Left Shift</leftshift>
<cameracircuitboard>Camera (Circuit Board)</cameracircuitboard>
<resetview>Reset View</resetview>
<left>Left</left>
<right>Right</right>
<general>General</general>
<partrotaion>Part Rotaion</partrotaion>
<leftshiftmousescroll>Left Shift + Mouse Scroll</leftshiftmousescroll>
<snapgrideditor>Snap Grid (Editor)</snapgrideditor>
<quicksave>Quick Save</quicksave>
<quickload>Quick Load</quickload>
<autosaveload>Auto Save Load</autosaveload>
<linedrawleveleditor>Line Draw (Level Editor)</linedrawleveleditor>
<backspace>Backspace</backspace>
<deletesection>Delete Section</deletesection>
<deleteline>Delete Line</deleteline>
<rightctrlmousescroll>Right Ctrl + Mouse Scroll</rightctrlmousescroll>
<altmousescroll>Alt + Mouse Scroll</altmousescroll>
<incereasebendsections>Incerease Bend Sections</incereasebendsections>
<decreasebendsections>Decrease Bend Sections</decreasebendsections>
<undo>Undo</undo>
<redo>Redo</redo>
<sound>Sound</sound>
<muteinconstruction>Mute Sound Effects in Construction</muteinconstruction>
<output1>Output 1</output1>
<output2>Output 2</output2>
<testcircuit>Test Circuit</testcircuit>
<tutorialcomplete>Tutorial Complete</tutorialcomplete>
<circuitsandbox>Circuit Sandbox</circuitsandbox>
<wrongbox>Wrong Box</wrongbox>
<gates>Gates</gates>
<partlist>Part List</partlist>
<gatelist>Gate List</gatelist>
<cutplaneaxis>Cut Plane Axis</cutplaneaxis>
<maxrotation>Max Rotation</maxrotation>
<springstrength>Spring Strength</springstrength>
<dampenerstrength>Dampener Strength</dampenerstrength>
</General>
<LevelNames>
<circuitsandbox>Circuit Sandbox</circuitsandbox>
</LevelNames>
<Objectives>
<circuitsandbox>N/A</circuitsandbox>
</Objectives>
<SideObjectives>
<circuitsandbox>N/A</circuitsandbox>
</SideObjectives>
<Hints>
<circuitsandbox>N/A</circuitsandbox>
</Hints>
<PartNames>
<sandbox5x5>5x5 Circuit Board</sandbox5x5>
<sandbox10x10>10x10 Circuit Board</sandbox10x10>
<binaryinput>Binary Input</binaryinput>
<binaryoutput>Binary Output</binaryoutput>
</PartNames>
<PartDescriptions>
<sandbox5x5>25 slot Circuit Board.</sandbox5x5>
<sandbox10x10>100 slot Circuit Board.</sandbox10x10>
<binaryinput>Can be used to create a binary number up to 255.</binaryinput>
<binaryoutput>Can be used to read a binary number up to 511.</binaryoutput>
</PartDescriptions>
<SandboxText>
<sandbox5x5>5x5 Circuit Board</sandbox5x5>
<sandbox10x10>10x10 Circuit Board</sandbox10x10>
<binaryinput>Binary Input</binaryinput>
<binaryoutput>Binary Output</binaryoutput>
</SandboxText>
Changes to Dictionary References:
<PartDescriptions>
<botgearvac-5></botgearvac-5> // tag change
<circuitboardextention5x5></circuitboardextention5x5> // tag change
<suctioncup>Suction Cup which will grip to a flat surface by creating a vacuum inside the cup. The suction cup will turn on when it receives a high input signal and it will output a high signal when it creates a seal.</suctioncup>
</PartDescriptions>
<SideObjectives>
<singlemotor>Complete the level without using any motor joints or rotating platforms.</singlemotor>
</SideObjectives>
<Hints>
<boxretrive></boxretrive> //tag change
</Hints>