Sandbox Update

LogicBots · published

This update adds the target gun and target identifier as new parts for sandbox mode.

The level editor also has a new prop the target which can be detected by the target identifier and destroyed with the target gun.

This allows for a new win condition for custom levels, destroying all targets in the level.

To demonstrate I have added a Target Practice level to Steam Workshop which you can download and play.

Get it here

Patch Notes:

New Features:

  • Added new part Target Gun
  • Added new part Target Identifier
  • Added new sandbox prop target
  • Added new sandbox objective mode target practice

Bug Fixes:

  • Fixed a bug causing the start position on loaded sandbox levels to not be correct
  • Fixed a bug causing custom levels to not display correctly in main menu
  • Fixed a bug causing the game to freeze when placing multiples of the same gate using shift
  • Fixed a visual bug with Jack Colouring
  • Fixed an issue with game shutdown

New Dictionary References:

<General>
<fire>Fire</fire>
<angle>Angle</angle>
</General>

<PartNames>
<gunmount>Target Gun</gunmount>
<targetidentifier>Target Identifier</targetidentifier>
</PartNames>

<PartDescriptions>
<gunmount>A gun designed for shooting targets. It will shoot when it receives a rising edge signal. The angle of the gun can be set between -25 and 45 degrees.</gunmount>
<targetidentifier>A camera which will output a high signal when it detects a target directly in front of it.</targetidentifier>
</PartDescriptions>

<SandboxText>
<target>Target</target>
<targetpractice>Target Practice - Destroy all targets</targetpractice>
<targetsdestroyed>Targets Destroyed</targetsdestroyed>
</SandboxText>