LogicBots · published

This update adds the target gun and target identifier as new parts for sandbox mode.
The level editor also has a new prop the target which can be detected by the target identifier and destroyed with the target gun.
This allows for a new win condition for custom levels, destroying all targets in the level.
To demonstrate I have added a Target Practice level to Steam Workshop which you can download and play.
Get it here
New Features:
Bug Fixes:
New Dictionary References:
<General>
<fire>Fire</fire>
<angle>Angle</angle>
</General>
<PartNames>
<gunmount>Target Gun</gunmount>
<targetidentifier>Target Identifier</targetidentifier>
</PartNames>
<PartDescriptions>
<gunmount>A gun designed for shooting targets. It will shoot when it receives a rising edge signal. The angle of the gun can be set between -25 and 45 degrees.</gunmount>
<targetidentifier>A camera which will output a high signal when it detects a target directly in front of it.</targetidentifier>
</PartDescriptions>
<SandboxText>
<target>Target</target>
<targetpractice>Target Practice - Destroy all targets</targetpractice>
<targetsdestroyed>Targets Destroyed</targetsdestroyed>
</SandboxText>