Release ChangeLog

Streamlands: Defense · published · build 17726213

Game:
Additions:

  • Added Scenario 05
  • New Ally Troops: Resistance, Flamethrower, Seamine
  • New Enemy Troop: Boat
  • Added FOW in Scenario 04
  • Added Achievements System
  • Added Credits
  • Added full documentation (Intelligence, Manual, Diary)
  • Added new cheats
  • New Gameplay Options
  • Full Italian Localization
  • New particles and sounds
  • Each enemy's death type has its own animation
  • Added ally recoil animations
  • New Studio and Game Logo


Changes:

  • Cryptanalysis can only be present one at a time
  • War Bulletin Game Time Field now only consider time passed effectivly playing
  • Max limit of same defenses that can be placed in the level at the same time
  • Engineer's House refund 15% total resources when an attack troop in range is destroyed by Striker
  • Victory and Defeat messages change along with the Scenario played
  • Improved explosion damage system
  • FPS and Code Optimization
  • Better LODs
  • General troops balancing
  • Changed graphics for menu tooltip and bars

Bugs:
Fixed:

  • Solved a bug where in Scenario 03 enemies kept spawning when bridges were destroyed during wave
  • Solved a bug where Troops removed inside Engineer's house may not refund 95% of total resources
  • Solved a bug where removing "not operative" Support Troops left the icon visible
  • Solved a bug where enemies ranges where visible even if hidden
  • Solved a bug where Enginner Specialist did not disarm defense troops when had antigas
  • Solved a bug where base and enemy indicators were showing above menus


Known:

  • Camera may get stuck in Scenario 03 and 04 (just zoom in or out to unstuck)
  • Cluster Grenades may not explode 1 or 2 grenades
  • Dialogues where the protagonist speaks first shows an interlocutor before him
  • Background in Main Menu sometimes don't start or it's a white screen

Misc:

  • Steam and Epic Publication