Version 1.18 - Bug and balance fixes

The Abyss Within · published · build 13375420

Version 1.18 - Bug and balance fixes

-Buffed a lot of Cleric Cards.
-Added Basic Attack+ and Basic Defense+ cards.
-Armaments perk now adds Basic Attack+ and Basic Defense+ instead of Strike and Wooden Guard.
-Cloaking is now One Use.
-Added Cloaking+ card. 9 Arcane. Not one use.
-Bloodstorm now costs 3 bloodlust (from 2) and bleed effect lasts 1 turn (from 2).
-Fixed foresight bug that prevented it from stacking damage.
-Fixed Bullet Punch bug that didn't allow it to deal electric elemental damage.
-Fixed Merchant and Drop Tables RNG Problem (Hopefully). The End merchant now always should have new items.
-Pyromancer Aura now has a maximum of 6 stacks per card, down from 7.
-Added Burn the Ember Card: 1 AS, Absorb burn damage.
-Fire Elemental and Imp now have more burning weapon and burning armor stacks.
-Added Bladedancer and Bladedancer+ card. Auras, Dance skills have more maximum hits.
-Equipping a class now won't get rid of basic cards on deck.
-Equipping starting weapon now won't get rid of basic cards on deck.
-Credits panel should now be more accesible.
-Blood cards now won't hit on armor but deal pure damage to player instead.
-Fixed bug that Blood Cards could heal you instead of damaging you if you had enough Blood Pact.
-Nerfed Perilous Greed to cost you more HP.
-Fixed bug that made some healing items in combat leave you with more current hp than maximum hp.