Alpha build release (Oct 2020) for Discord members

major update

WizardPunk · published

Hello, hello! What a glorious time of year, still in a pandemic and approaching an insane election time in the US! Let us escape from that for a second, and let me tell you what is new with Wizardpunk.

If you just want to play it, you can do so by joining the discord here: https://t.co/X09OVqmY2p?amp=1

Future


We've arrived at a point jusssst before adding a ton of content. One of those is a profession system, so you can choose between Shaman, Witch/Warlock, Beastmaster, and Alchemist. You will get quests from your guild leader and can grow stronger that way. Next will be adding some real dialog and story - starting with the announcer that is walking around the overworld right now. He will be your guide for the tournament and will be the knowledge source. Then all of the characters will have some dynamic dialog like congratulating you for a good match or saying sorry if you barely got out, things like that. Last thing lined up for content is crowd interactions, making them hold up signs of their favorite contestant, etc.

New stuff

Local multiplayer


In versus mode, just change 'AI' to 'Player 2', and choose your input.

Can play as Skelli, Draggi, and Raijin now


Previously, they were only CPU opponents. Go to versus mode and cycle through the characters to find them.

Homing moves


These moves start on the ground next to you (can't use while in-air), and they automatically try to seek out the opponent.

Destructible Terrain

Day and night system

Crowds for matches

City level re-design

Vito's kit re-design


Vito's moves were pretty lame so I changed him to Earth and made his moves much more unique and powerful feeling.

End-of-match stats


You can see a couple things right now like damage done and knockdowns. Will be trying to find more useful things to add to this menu.

- Keith

Alpha build release (Oct 2020) for Discord members · WizardPunk patch notes · SteamPeaks