Lighting, Editable Heads, Popular Online Category, and Basketball Updates

major update

SculptrVR · published

I didn't post an announcement for the previous three big updates, so I've rolled all 4 update notes into one here!

New major features:

  • Apply mesh simplification on meshes outside of arm's reach. This enables (up to) 2x visible detail in large worlds!
  • Can now browse the online gallery by "Newest" or "Popular"!
  • Can now view your own online saves in the gallery to know what you have in each of your 5 online slots!
  • Player heads are now editable in multiplayer! Sculpt on eachother's heads in real time or shoot eachother with rockets!
  • You now have 5 head save slots to keep all your favorite avatars ready to go!
  • New Prompt Generator Tool pops up a random sculpture suggestion for when you get stumped or want to play "Sculptionary"!
  • Menu refactor: There's no longer a back-of-the-hand menu. It's all done with tabs on the front of the hand!
  • Added a basketball! This is a networked ball that can be tossed around between players in multiplayer, or shot with rockets!
  • Now you can place a point light into your sculpture to add lighting to your creation!
  • You can now change the color of the sun/sky by selecting a color while holing the SkyGrab Pointer!

Other Improvements:

  • Stamp menu is now less confusing (hopefully).
  • Players joining a multiplayer game now don't get sculpting tools until after receiving the sculpture.
  • Undo leaving player's actions popup now has a different look than the save reminder popup to prevent accidental habitual 'yes' clicks.
  • Automatically check for multiplayer games on startup to increase the chances of finding games.
  • Dotted box appears around head sculptures when your tool is nearby to show that head is editable.
  • Added a "repair head" button in the avatar menu so you can regenerate your head after getting shot by rockets.
  • The "no internet" popup shouldn't appear during brief internet hiccups anymore
  • Explore mode is no longer a seperate mode. Explore tools are simply selectable in your tools list.
  • Multiplayer Host/Join are joined into one menu.
  • If you want to disable grip movement, that is in the settings now.
  • Rockets now fire attached to the sculpture so that all players see the rockets hit the same location even when moving sculptures around.
  • Add the Liv plugin for mixed reality.
  • Can now permanently dismiss the save reminder popup.
  • You can now zoom in and out with the camera tool.
  • Camera now shows you a display in selfie mode so you can line up photos.
  • Speed up loading from disk by 20%, and use less memory doing so.
  • Reduced compute expense of carving particles by 20%.
  • Prevent the user from accidentally changing tools while in the middle of a brush stroke.
  • When you open the reference images panel the first time, it now places a text file in the SculptrVR reference image folder to help people find the correct location.
  • Export finding instruction now show up on a panel that sticks around until dismissed. Instructions have been made more more clear.
  • Multiplayer panel improved and now shows a picture of your avatar when openned.

Bug Fixes:

  • Hovering over the current tool now always opens up the horizontal menu
  • Fixed a bug that would erroneously report "internet connection lost"
  • Fixed bug where voxel cube brush would delete a little bit beyond its bounds
  • Save reminders now work for everyone in multiplayer, not just the host
  • Layer panel now works correctly in multiplayer for clients
  • Fix Various head-related network bugs
  • The floor now stays at the appropriate ground level when loading a new procedural scene
  • Fix particles sometimes getting their rotation locked
  • Spectator view on SteamVR is now displayed correctly on small monitors
  • Fix a crash in Avatar Edit mode when using the voxel box tool or the scatter tool
  • Fix a rare crash when receiving a many-layered sculpture from the host during multiplayer
  • Fix gradual slowdown of browsing the online gallery as you increased the number of locally stored sculptures
  • When joining a session from from the floaty popup menu, it now properly shows your joining progress
  • Fix other players' heads turning invisible after using the camera
  • No longer see the snap grid when other players are in snap mode
  • Linear motion tool no longer pops you up above the world if nothing has been sculpted
  • Uncountably many other minor fixes and improvements
Lighting, Editable Heads, Popular Online Category, and Basketball Updates · SculptrVR patch notes · SteamPeaks