🎾 ONLINE MULTIPLAYER — FIRST TEST BUILD

major update

SliceShot Padel Playtest · published · build 25402264

Hey everyone! 👋

After about a month and a half of rewriting and adapting a big part of the game to properly support multiplayer, the moment has finally arrived...

You can now play SliceShot Padel online with your friends! 🎾🔥

This is the first multiplayer test build I'm sharing with you guys.

I already know it's not perfect yet. There are still things I need to polish, optimize and improve — especially when it comes to lag, movement and animation smoothness.

You will probably notice that the host experience feels smoother, while clients may sometimes see a bit more latency or less smooth movement/animations. I'm going to be investigating ways to improve this and make the experience as smooth as possible.

But the important part is:

It works. You can actually play a match together. 😂

And that's something that's been really difficult for me to properly test alone. With your help, we can find the weak points much faster, and I can focus on fixing and improving them.

🛠️ This update also includes:

  • 🎈 Improved lob reactions for bots: Bots are now less likely to smash or hit víboras when the ball is too far behind the line. In those situations they can let the ball bounce and play a wall shot instead, giving you more opportunities to win the net. This was one of the most requested improvements.
  • 🎮 Control changes now update correctly during matches: Fixed an issue where changing keybindings wouldn't properly update the controls.
  • 🧱 Collision improvements: More adjustments to several collision situations.
  • 🎾 Serve positioning fix: Fixed an issue where you could still move during the transition into the serve, causing you to start serving from an incorrect position.
  • 🎯 Serve error system fixed: Serve errors were not being applied correctly, meaning you could do almost everything wrong and still hit a good serve. This has now been fixed.
  • 🤖 Bot hit timing improvements: Improved the timing between the bot's hit animations and the actual ball.
  • 🏷️ Player name tags: Added name tags above players during matches to make it easier to identify everyone.

So now it's your turn. 😂🎾

Play some matches with friends and let me know what you find!

Thanks for helping me test this! ❤️ Let's see how badly you can break it. 😂