Some Bugfixes and more.

World of Retailing · published

Bugfixes
- It was possible to duplicate Items with the Hotbar of the players Inventory.

- Whenever the player redefined the Render-Distance Setting, the Shadow Quality Setting had changed aswell.

- The base amount of Shop Items (1) had changed when the player had this item in its inventory.

- After reloading the game, the Shop couldn't detect Items in the Hotbar which resulted in multiple stacks (the Hotbar stack and a new one in the Inventory) when the Items were bought again.

- On some locations the player was not able to jump even if he should have been able to do so.

Changes

- The default volume was lowered (Music-Volume and SFX-Volume).

- The gravity has been increased, the players jump height has been increased a bit aswell.

Hinzugefügt

- The player can now interact with Escape and Return in the main menu (Escape = close / disagree, Return = agree / proceed)

- The Shop-Sign UI now has a close button.

- Translations for Interaction-UI buttons.

Some Bugfixes and more. · World of Retailing patch notes · SteamPeaks