Balancing and bugfixes.

Trash Wars · published

Bugfixes

  • Preview build of houses no longer hit trash when moving them around. No more yeeting trash.

  • Fixed Monster/Dumpster enemies not giving score or bounty.

  • Fixed large amounts of villagers causing bug where they would soft lock resources and cause them to be un-harvestable. You should now be able to scour of all its resources.

Balance

  • Increased bounty and score rewards for killing enemies. Numbers are at the bottom of notes.

Minor Quality of Life Improvements

  • Made camera more snappy when zooming in. Still working on fine tuning this.

Enemy Type

Old Bounty

New Bounty

Trash Monster

Bugged - 0

16

Trash Dumpster

Bugged - 0

12

Trash Balloon/Lantern

5

8

Enemy Type

Old Score

New Score

Trash Monster

Bugged - 0

15 Base Score + 1 point for each modifier

Trash Dumpster

Bugged - 0

10 Base Score + 1 point for each modifier

Trash Balloon/Lantern

5 Base Score + 1 point for each modifier

No Change

As always, thank you for playing the demo and giving feedback! It is greatly appreciated. I am always working to improve it. I will have more fixes/quality of life improvements coming soon.

Best,

Particle Games