On Point Full Release - 1.0 is OUT NOW!

major update

On Point · published

After a long journey, we're ready to share the 1.0 version of On Point with the world! We want to say a huge thank you to everyone that has supported us, and enjoyed the game during early access. We feel like On Point is finally what we imagined it should be when we started out, and we can’t wait for you to enjoy the full release!

We’ve made a heap of changes, including new mini-games, environments, game modes, and lots of quality of life improvements. Not only that, but we’ve decided to drop the base price of the game by 30%! So what are you waiting for?! Go, play!

Okay, if you want to know more, here are the full release notes:

Reworked Game-modes

  • Calibrate

    • New tutorial level to get you started

  • Chill

    • Learn the ropes in some of the key types of mini-games, or just practice without much pressure

  • Expert

    • Up the stakes with a huge variety of more difficult mini-games that you’ll need to unlock as you progress

    • Similar to the classic arcade-style gameplay

  • One-Off Mode (NEW)

    • Play individual mini-games to hone your skills and strive for S Rank on everything

  • Marathon Mode (NEW)

    • Oops - all mini-games! Yep, every single one of them, in a row. Can you make it through all 115?

    • This is the ultimate test of accuracy and endurance: stretch your trigger fingers, loosen up your arms, make sure that headset is fully charged, and stay hydrated! (please play within your limits)

    • Must be unlocked

Arcade Tickets

  • Earn arcade tickets as you play, and use them to unlock more mini-games and game modes

New Mini-games

  • At least 60 new mini-games, include new types, more variants of the classics, and new environments

  • Bonus-life mini-games to extend your sessions in Chill and Expert Modes

Improved UI

  • All menus have been remade for consistency and ease of use

Added accessibility modes

  • Customise the power of the the Aim assist

  • Use Repeat trigger to go full auto

  • Use Auto trigger to pull the trigger for you and avoid some finger strain

New and improved leaderboards

  • Including ambient lifetime stats

Balancing/Tweaks

  • All mini-game scoring and ranks have been re-scaled

  • Various mini-game difficulties have been adjusted or split into more or less difficult variants

Bug Fixes:

  • Too many to list…

There are a few known, minor bugs that we’ll be working on over the next few weeks. There are also some extra features that we have planned, but didn’t make it into this release, so keep an eye out for those!