Puzzle Player · published · build 21167245
Added an all-new Lights Out game, rounding out the puzzle lineup with a fast, tactile “toggle the grid” challenge that uses the same crisp art and effects as the core games.
Balanced the experience so early tiers feel more welcoming (smoothed difficulty curves, smarter Match palettes) while later levels keep their bite.
Tightened polish everywhere you touch: Tetris resets behave, the gallery remembers your page, the UI scales cleanly on ultrawide monitors, and puzzle logic got the same love (bug fixes, sound cues, queue clamps, etc.).
The roster now cycles through every game type, giving each character a distinct puzzle identity and clearer progression.