0.43 is Up!

major update

DiART Paintball · published · build 23728577

A lot of changes and fixes have been made this last months! This changes core gameplay and implies a more engaging loop.

Mayor:

- Added singleplayer custom matches with bots, fully offline.

- Changes to movement speed and feel have been made

- Double trigger fire is implemented.

- New 50Pbs per pod, 4 total

- New animations for double triggering

- Menu and GUI changes

- HUD improvements and adaptations

- Added a new marker, with new poses and animations to match it

- Muzzle effects

- A visual lerping effect is added to the PBs. It is known that our projectiles are physics entities, but for gameplay precision they originate on a shootpoint centered and down to the player view. This is still the case, but a visual paintball is now instanciated to simulate barrel exit. Looks better, same physics.

Smaller:

- Cosmetic improvements across all maps

- Better splatters

- Improved leaning clipping

- Fixed some bugs on pause menu, specially on round restarts

- A myriad of bugfixing