Dice of Kalma · published
- Fixed an issue where players could reach the level limit of endless mode.
- Fixed a bug where the game could freeze if running out of skulls of a particular color to loot in endless mode.
- Fixed a bug where the game could get stuck in the hand upgrade window when continuing a save from skull selection when all hands were at max level.
- Fixed a bug where the daily mode window would render a bunch of random skulls over the lock icon.
- Forced the game to use Vsync to optimize performance.